![]() Where there should be textures, is just transparencyĪnd there isn’t a way in 3DS Max for me to change that This is a screenshot of that same scene after the update, and after reimporting the SAME house model: This is a screenshot of a scene I rendered BEFORE the update However i literally can’t animate anything with it ![]() īut now they have made this update that now everytime I export a roblox model into 3ds max it comes with the textures. As you can see in this screenshot behind the character, the walls/floors/model has no textures. I’m not even sure if this should be classified as a bug, but I honestly need help.īefore this update, when I would export a Roblox model into 3ds max (my animating program) it would import without textures, which i was fine with, I didnt really care about having textures too much. = Studios latest update has pretty much made it impossible for me to continue animating. So now that you know what this plugin is about and assuming you already downloaded it, lets start on the actual tutorial.Ģ.Use the Inspect Camera button to select camera.ģ.Open up the roblox animation editor and animate away!Ĥ.Publish the animation and add this line of code after you play it local playercam = player.Character:WaitForChild("Camera") View the camera’s point of view at anytime Use the Roblox Animation Editor with it. The Camera to Animation plugin offers the ability to animate any rig with the camera! So that is why I’m introducing my newest plugin! As a Roblox developer, it is hard for me to make character cut scenes using the basic animation tools we have here on Roblox.
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